3D Rendering


  • In Memory of Toriyama Akira Sensei 1955-2024


    TARGET AUDIENCE

    Enthusiasts of Japanese manga and anime


    PROJECT OBJECTIVE

    This animation serves as a tribute to Toriyama Akira, the well-known comic creator whose beloved comics brought great joy to my childhood, while also recognizing his significant contributions to the worldwide comic and anime community.



  • TAYATO Carallo Car Commercial


    TARGET AUDIENCE

    This commercial is aimed at those who have a passion for Japanese cars, especially those that are exclusively assembled in Japan.


    PROJECT OBJECTIVE

    This fictional car commercial project not only showcases my proficiency in using the 'Cloth' simulation technique, scene setting, and vehicle-rigging technique in 3D animation software but also highlights the integration of AI for voice-over narration. It serves as a comprehensive demonstration of my skills and creativity in the field of animation.



  • SamSam Yoshi Canned Coffee Commercial


    TARGET AUDIENCE

    A wide demographic base (no specific age group)


    PROJECT OBJECTIVE

    This animation, although not a paid program or commercial, serves as a demonstration of my proficiency in integrating water flow effects with video editing software. It aims to unveil the refreshed packaging of this fictional canned coffee product.



  • Bus Rapid Transit System in One of the Popular Cities of Canada


    TARGET AUDIENCE

    A wide demographic base (no specific age group)


    PROJECT OBJECTIVE

    This 3D animation project serves as a personal showcase, highlighting the application of new techniques acquired in the realm of 3D modeling using the software "Blender". This animation project aims to visually illustrate the operations of a Bus Rapid Transit System within a well-known Canadian urban setting.



  • SAMi X ISAM Coffee Commercial


    TARGET AUDIENCE

    A wide demographic base (no specific age group)


    PROJECT OBJECTIVE

    This animation is NOT a paid program or commercial. It’s a 100% personal learning project. All the characters and actions in this animation, even those based on real people, are entirely fictional, they do not have any kind of connectivity to real life.